

Together with the news that it will bring back non-lethal playthroughs, it looks as though the remake is staying true to the franchise's original concept. It looks like the remake will eschew this, however, by incorporating new mechanics that will also allow players to " de-escalate" situations.įans were also treated to a first look at the Splinter Cell remake through new concept art that showed off the title's redesigned levels. Although players could complete the majority of the original title without killing, they were required to perform at least three kills over Splinter Cell's story.

As reported by GamesRadar+ (via TheGamer), the Splinter Cell remake's senior game designer, Andy Schmoll, reiterated that the series' stealth mechanics - and improving upon them - were " extremely important" to the team, and revealed that players can now do pacifist runs in the remake, enabling them to beat the title without a single kill. After almost a year with very little official news surrounding the Splinter Cell remake since its confirmation, Ubisoft recently celebrated the 20th anniversary of the original game (which is currently available for free on Ubisoft Connect for PC players) and brought together past and present developers to discuss the series' origins, future, and legacy.
